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Tutorial on Maple graphics & animations I: Introduction

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Maple Graphics & Animations I: Introduction

 

Shannon Holland, sk.holland@asu.edu, and Matthias Kawski, kawski@math.la.asu.edu

CoMaTh Conference, Stockton,CA, August 1995.

2000 Matthias Kawski

This work was supported by the National Science Foundation through the ASU Foundation Coalition.

 

These pages are an 'On-Line' tutorial that demonstrate Maple's strong Graphics and Animations capabilities. This collection of easy to follow examples gives tips and suggestions to let you explore more advanced plotting of your work. The examples have been split into 2 main parts: An Introduction and Advanced Plotting.

  Maple Graphics & Animations I: Introduction

Section Ia: Setting Default Plot Options; Scaling a Plot; Plotting Basic Spacecurves; Plotting Closed Spacecurves; Tubeplots.

Section Ib: Plotting Basic Surface (3D) Plots; Window Size; Flexibility in Plot Range; 3D Plot Scaling; Example of Hilly Landscapes.

Section Ic: Parametric Surfaces and Other Coordinates; Using the Plot Color Functions.

Section Id: Advanced Plotting: Overlaying Plots/Simulation of the Solar System.

Section Ie: Curve Lying in a Surface; Plotting a Vase; Two Intersecting Surfaces.

REFERENCES

[1] M. Kawski, "Literally changing the point of view," submitted to College Mathematics Journal (1995).

[2]A. Durfee, N.Kronenfeld, H. Munson, J,Roy, and I. Westby, "Counting critical points of real polynomials in two variables," American Mathematical Monthly 100 no.3, March 1993.

[3]R. Carr, M. Tanyel, "Engineering Explorations with Maple," 1994, Harcourt and Brace.