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  <channel>
    <title>New Editor's Choice Applications</title>
    <link>http://www.maplesoft.com/applications/EditorsChoice</link>
    <language>en-us</language>
    <copyright>2012 Maplesoft, A Division of Waterloo Maple Inc.</copyright>
    <generator>Maplesoft Document System</generator>
    <lastBuildDate>Wed, 08 Feb 2012 19:18:50 GMT</lastBuildDate>
    <pubDate>Wed, 08 Feb 2012 19:18:50 GMT</pubDate>
    <itunes:subtitle />
    <itunes:summary />
    <description>The latest Editor's Choice applications added to the Application Center</description>
    <image>
      <url>http://www.mapleprimes.com/images/mapleapps.gif</url>
      <title>New Editor's Choice Applications</title>
      <link>http://www.maplesoft.com/applications/EditorsChoice</link>
    </image>
    <item>
      <title>Flow Dynamics in Connected Liquid Tanks</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=129488&amp;ref=Feed</link>
      <itunes:summary>&lt;p&gt;This models investigates the flow dynamics between three liquid tanks connected by two pipes (the first pipe connecting Tank 1 and 2, and the second pipe connecting Tank 2 and 3).&amp;nbsp;&lt;/p&gt;
&lt;p&gt;The liquid level in each tank oscillates due to the flow inertia in each pipe. Flow inertia is damped by pipe friction, and eventually the liquid height in each tank reaches an equilibrium.&lt;/p&gt;
&lt;p&gt;A Maple worksheet that models the system from a first-principle momentum balance is also attached (see Project &amp;gt; Attachments &amp;gt; Documents &amp;gt; OscillatingTanks.mw).&amp;nbsp; In the Maple worksheet, differential equations that describe a momentum balance and the dynamic change in liquid height in each tank are solved numerically.&lt;/p&gt;
&lt;p&gt;The results of the MapleSim model and Maple worksheet agree.&lt;/p&gt;</itunes:summary>
      <description>&lt;img src="/view.aspx?si=129488/tank_sm.jpg" alt="Flow Dynamics in Connected Liquid Tanks" align="left"/&gt;&lt;p&gt;This models investigates the flow dynamics between three liquid tanks connected by two pipes (the first pipe connecting Tank 1 and 2, and the second pipe connecting Tank 2 and 3).&amp;nbsp;&lt;/p&gt;
&lt;p&gt;The liquid level in each tank oscillates due to the flow inertia in each pipe. Flow inertia is damped by pipe friction, and eventually the liquid height in each tank reaches an equilibrium.&lt;/p&gt;
&lt;p&gt;A Maple worksheet that models the system from a first-principle momentum balance is also attached (see Project &amp;gt; Attachments &amp;gt; Documents &amp;gt; OscillatingTanks.mw).&amp;nbsp; In the Maple worksheet, differential equations that describe a momentum balance and the dynamic change in liquid height in each tank are solved numerically.&lt;/p&gt;
&lt;p&gt;The results of the MapleSim model and Maple worksheet agree.&lt;/p&gt;</description>
      <guid>129488</guid>
      <pubDate>Mon, 09 Jan 2012 05:00:00 Z</pubDate>
      <enclosure url="http://www.maplesoft.com/view.aspx?SF=129488/428384\FlowDynamics.msim" length="45056" type="" />
      <itunes:author>Maplesoft</itunes:author>
      <author>Maplesoft</author>
    </item>
    <item>
      <title>Water Hammer</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=129503&amp;ref=Feed</link>
      <itunes:summary>&lt;p&gt;When a valve at the end of a pipeline suddenly closes, a pressure surge hits the valve and travels along the pipeline. This process is modeled by two PDEs.  The PDEs can be discretized along the spatial dimension to give a set of ODEs.  This application, for a given set of parameters, solves the resulting ODEs numerically and plots the pressure dynamics at the valve.&lt;/p&gt;</itunes:summary>
      <description>&lt;img src="/view.aspx?si=129503/waterhammer_sm.jpg" alt="Water Hammer" align="left"/&gt;&lt;p&gt;When a valve at the end of a pipeline suddenly closes, a pressure surge hits the valve and travels along the pipeline. This process is modeled by two PDEs.  The PDEs can be discretized along the spatial dimension to give a set of ODEs.  This application, for a given set of parameters, solves the resulting ODEs numerically and plots the pressure dynamics at the valve.&lt;/p&gt;</description>
      <guid>129503</guid>
      <pubDate>Mon, 09 Jan 2012 05:00:00 Z</pubDate>
      <enclosure url="http://www.maplesoft.com/view.aspx?SF=129503/428410\WaterHammer.mw" length="180224" type="" />
      <itunes:author>Maplesoft</itunes:author>
      <author>Maplesoft</author>
    </item>
    <item>
      <title>Linear Algebra Example Generator</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=129347&amp;ref=Feed</link>
      <itunes:summary>&lt;p&gt;One of the challenges in Linear Algebra is in developing problems, projects, and exercises that are both larger dimensional and student-accessible. Indeed, round-off error, computational complexity, difficulty factoring characteristic polynomials of degree 3 or higher, and similar aspects often mean that any problems or applications of rank 3 or higher are approached solely via technology.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
However, that same technology can be used to create student-accessible problems and applications of ranks 4 or 5 or even higher, even allowing the creation -- if desired -- of a technology-free course featuring only hand-calculable problems. In this presentation, we present a freely downloadable Maple worksheet that produces these types of problems. Moreover, it can be used to create hand-calculable applications of arbitrarily large rank involving stochastic matrices, eigenvalues and eigenvectors, Leslie matrix models, the simplex method, and several others.&lt;/p&gt;

&lt;p&gt;Two files are included. &amp;nbsp;The first is LinearAlgebraExamples and includes all the example generators. &amp;nbsp;The second is LinearAlgebraExamplesApp and is stripped to only the main component interface of the first.&amp;nbsp;&lt;/p&gt;</itunes:summary>
      <description>&lt;img src="/view.aspx?si=129347/linearnew_sm.jpg" alt="Linear Algebra Example Generator" align="left"/&gt;&lt;p&gt;One of the challenges in Linear Algebra is in developing problems, projects, and exercises that are both larger dimensional and student-accessible. Indeed, round-off error, computational complexity, difficulty factoring characteristic polynomials of degree 3 or higher, and similar aspects often mean that any problems or applications of rank 3 or higher are approached solely via technology.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;
However, that same technology can be used to create student-accessible problems and applications of ranks 4 or 5 or even higher, even allowing the creation -- if desired -- of a technology-free course featuring only hand-calculable problems. In this presentation, we present a freely downloadable Maple worksheet that produces these types of problems. Moreover, it can be used to create hand-calculable applications of arbitrarily large rank involving stochastic matrices, eigenvalues and eigenvectors, Leslie matrix models, the simplex method, and several others.&lt;/p&gt;

&lt;p&gt;Two files are included. &amp;nbsp;The first is LinearAlgebraExamples and includes all the example generators. &amp;nbsp;The second is LinearAlgebraExamplesApp and is stripped to only the main component interface of the first.&amp;nbsp;&lt;/p&gt;</description>
      <guid>129347</guid>
      <pubDate>Thu, 05 Jan 2012 05:00:00 Z</pubDate>
      <enclosure url="http://www.maplesoft.com/view.aspx?SF=129347/428119\LinearAlgebraExample.mw" length="159744" type="" />
      <itunes:author>Jeff Knisley</itunes:author>
      <author>Jeff Knisley</author>
    </item>
    <item>
      <title>Street-fighting Math</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=129226&amp;ref=Feed</link>
      <itunes:summary>This interactive Maple document contains a simple street-fighting game and performs a mathematical analysis of it, involving probability and game theory. The document is suitable for presentation in an undergraduate course on operations research, probability or linear programming.  No knowledge of Maple is required.</itunes:summary>
      <description>&lt;img src="/view.aspx?si=129226/fighter_sm.jpg" alt="Street-fighting Math" align="left"/&gt;This interactive Maple document contains a simple street-fighting game and performs a mathematical analysis of it, involving probability and game theory. The document is suitable for presentation in an undergraduate course on operations research, probability or linear programming.  No knowledge of Maple is required.</description>
      <guid>129226</guid>
      <pubDate>Thu, 29 Dec 2011 05:00:00 Z</pubDate>
      <enclosure url="http://www.maplesoft.com/view.aspx?SF=129226/427874\StreetFighting.mw" length="1024000" type="" />
      <itunes:author>Dr. Robert Israel</itunes:author>
      <author>Dr. Robert Israel</author>
    </item>
    <item>
      <title>Car Talk Puzzler</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=128825&amp;ref=Feed</link>
      <itunes:summary>&lt;p&gt;National Public Radio in the USA carries Car Talk, a humorous phone-in program in which Tom and Ray Magliozzi (Click and Clack, the Tappet Brothers) diagnose and offer solutions for mysterious auto-related maladies. One of the program's segments is a weekly Puzzler, a logic (or other) mental puzzle begging for a solution.  On May 21, 2011, their Puzzler caught my attention. Here’s the synopsis:&lt;/p&gt;
&lt;p&gt;A six-digit odometer shows a palindromic number. The car it's in is driven no more than an hour, and again the odometer shows a palindromic number. How far was the car driven?&lt;/p&gt;
&lt;p&gt;Intrigued, I decided to use Maple to solve the problem. I also wrote a &lt;a href="http://www.mapleprimes.com/maplesoftblog/128796-Car-Talk-Puzzler" class="plainlink"&gt;blog post&lt;/a&gt; describing how I solved it.&lt;/p&gt;</itunes:summary>
      <description>&lt;img src="/view.aspx?si=128825/thumb.jpg" alt="Car Talk Puzzler" align="left"/&gt;&lt;p&gt;National Public Radio in the USA carries Car Talk, a humorous phone-in program in which Tom and Ray Magliozzi (Click and Clack, the Tappet Brothers) diagnose and offer solutions for mysterious auto-related maladies. One of the program's segments is a weekly Puzzler, a logic (or other) mental puzzle begging for a solution.  On May 21, 2011, their Puzzler caught my attention. Here’s the synopsis:&lt;/p&gt;
&lt;p&gt;A six-digit odometer shows a palindromic number. The car it's in is driven no more than an hour, and again the odometer shows a palindromic number. How far was the car driven?&lt;/p&gt;
&lt;p&gt;Intrigued, I decided to use Maple to solve the problem. I also wrote a &lt;a href="http://www.mapleprimes.com/maplesoftblog/128796-Car-Talk-Puzzler" class="plainlink"&gt;blog post&lt;/a&gt; describing how I solved it.&lt;/p&gt;</description>
      <guid>128825</guid>
      <pubDate>Thu, 15 Dec 2011 05:00:00 Z</pubDate>
      <enclosure url="http://www.maplesoft.com/view.aspx?SF=128825/427227\CarTalkPuzzler.mw" length="57344" type="" />
      <itunes:author>Dr. Robert Lopez</itunes:author>
      <author>Dr. Robert Lopez</author>
    </item>
    <item>
      <title>Simple Harmonic Motion</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=87640&amp;ref=Feed</link>
      <itunes:summary>&lt;p&gt;The aim of this topic is to visualize the motion of a simple pendulum which consist of a small mass m
 suspended by a light inextensible cord of length L from a fixed support.
&lt;/p&gt;</itunes:summary>
      <description>&lt;img src="/view.aspx?si=87640/harmonic_sm.png" alt="Simple Harmonic Motion" align="left"/&gt;&lt;p&gt;The aim of this topic is to visualize the motion of a simple pendulum which consist of a small mass m
 suspended by a light inextensible cord of length L from a fixed support.
&lt;/p&gt;</description>
      <guid>87640</guid>
      <pubDate>Fri, 09 Dec 2011 05:00:00 Z</pubDate>
      <enclosure url="http://www.maplesoft.com/view.aspx?SF=87640/0\Simple_Harmonic_Moti.mws" length="1049600" type="" />
      <itunes:author>Ali Abu Oam</itunes:author>
      <author>Ali Abu Oam</author>
    </item>
    <item>
      <title>Coriolis Effect</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=1437&amp;ref=Feed</link>
      <itunes:summary>The Coriolis effect is a force that modifies the trajectory of falling object on Earth. It is due to the rotation of the referential and, thereby, it is not a real force. The mathematical expression of this effect is obtained from the crossproduct of Earth's angular velocity (omega) with the object's linear velocity (v). The exact equation is F = 2m(v x omega). This worksheet demonstrates the action of the Coriolis effect on a projectile launched from our planet. It includes a graphic of the projectile's path as well as a procedure that determines how far the projectile will travel.</itunes:summary>
      <description>&lt;img src="/view.aspx?si=1437/coriolis_sm.jpg" alt="Coriolis Effect" align="left"/&gt;The Coriolis effect is a force that modifies the trajectory of falling object on Earth. It is due to the rotation of the referential and, thereby, it is not a real force. The mathematical expression of this effect is obtained from the crossproduct of Earth's angular velocity (omega) with the object's linear velocity (v). The exact equation is F = 2m(v x omega). This worksheet demonstrates the action of the Coriolis effect on a projectile launched from our planet. It includes a graphic of the projectile's path as well as a procedure that determines how far the projectile will travel.</description>
      <guid>1437</guid>
      <pubDate>Fri, 09 Dec 2011 05:00:00 Z</pubDate>
      <enclosure url="http://www.maplesoft.com/view.aspx?SF=1437/426621\CoriolisEffect1.mw" length="75776" type="" />
      <itunes:author>Pascal Thériault Lauzier</itunes:author>
      <author>Pascal Thériault Lauzier</author>
    </item>
    <item>
      <title>Lead Acid Battery</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=34125&amp;ref=Feed</link>
      <itunes:summary>A model of a lead-acid battery powers a configurable reactive load. This equivalent-circuit battery model is implemented directly from governing equations. The model incorporates both electrical and thermal elements.

In the model, the power from a lead-acid battery is used to drive a DC motor. The current sources are used to change the circuit switch from the battery driving the motor to the current sources driving the motor at the 6 hour mark. Then, the current sources drive the motor and recharge the battery at the 10 hour mark.</itunes:summary>
      <description>&lt;img src="/view.aspx?si=34125/thumb.jpg" alt="Lead Acid Battery" align="left"/&gt;A model of a lead-acid battery powers a configurable reactive load. This equivalent-circuit battery model is implemented directly from governing equations. The model incorporates both electrical and thermal elements.

In the model, the power from a lead-acid battery is used to drive a DC motor. The current sources are used to change the circuit switch from the battery driving the motor to the current sources driving the motor at the 6 hour mark. Then, the current sources drive the motor and recharge the battery at the 10 hour mark.</description>
      <guid>34125</guid>
      <pubDate>Thu, 10 Nov 2011 05:00:00 Z</pubDate>
      <enclosure url="http://www.maplesoft.com/view.aspx?SF=34125/0\LeadAcidBattery.msim" length="3384320" type="" />
      <itunes:author>Maplesoft</itunes:author>
      <author>Maplesoft</author>
    </item>
    <item>
      <title>Quadski Turning and Activation</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=127561&amp;ref=Feed</link>
      <itunes:summary>A quadski actuation model, double wishbone front suspension and steering linkages for a small off-road vehicle are simulated. Suspension and steering are actuated to determine practical parameters, such as turning radius and bump steer. These multibody models can easily be incorporated into a larger system that includes powertrain, tires, and other elements.</itunes:summary>
      <description>&lt;img src="/view.aspx?si=127561/quadski_thumb.jpg" alt="Quadski Turning and Activation" align="left"/&gt;A quadski actuation model, double wishbone front suspension and steering linkages for a small off-road vehicle are simulated. Suspension and steering are actuated to determine practical parameters, such as turning radius and bump steer. These multibody models can easily be incorporated into a larger system that includes powertrain, tires, and other elements.</description>
      <guid>127561</guid>
      <pubDate>Wed, 09 Nov 2011 05:00:00 Z</pubDate>
      <enclosure url="http://www.maplesoft.com/view.aspx?SF=127561/424723\Quadski1.zip" length="48128" type="" />
      <itunes:author>Maplesoft</itunes:author>
      <author>Maplesoft</author>
    </item>
    <item>
      <title>Great Expectations</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=127116&amp;ref=Feed</link>
      <itunes:summary>&lt;p&gt;An investor is offered what appears to be a great investment opportunity.&amp;nbsp; Unfortunately it doesn't turn out to be so great in the long run.&amp;nbsp; This interactive Maple document explores the situation using simulation and analysis, and suggests a new strategy that would produce better results.&lt;/p&gt;
&lt;p&gt;This is an example suitable for presentation in an undergraduate course on probability.&amp;nbsp; No knowledge of Maple is required.&lt;/p&gt;</itunes:summary>
      <description>&lt;img src="/view.aspx?si=127116/expectation_thum.png" alt="Great Expectations" align="left"/&gt;&lt;p&gt;An investor is offered what appears to be a great investment opportunity.&amp;nbsp; Unfortunately it doesn't turn out to be so great in the long run.&amp;nbsp; This interactive Maple document explores the situation using simulation and analysis, and suggests a new strategy that would produce better results.&lt;/p&gt;
&lt;p&gt;This is an example suitable for presentation in an undergraduate course on probability.&amp;nbsp; No knowledge of Maple is required.&lt;/p&gt;</description>
      <guid>127116</guid>
      <pubDate>Thu, 27 Oct 2011 04:00:00 Z</pubDate>
      <enclosure url="http://www.maplesoft.com/view.aspx?SF=127116/424327\GreatExpectations.mw" length="160768" type="" />
      <itunes:author>Dr. Robert Israel</itunes:author>
      <author>Dr. Robert Israel</author>
    </item>
    <item>
      <title>Syrup: Circuit Analysis Package</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=127001&amp;ref=Feed</link>
      <itunes:summary>&lt;p&gt;This is an update to the old Syrup package for analyzing electric circuits with Maple.&amp;nbsp; The new version now runs on Maple 15 and is easily installable (it uses a Maple installer).&amp;nbsp; New features include an export to Modelica, so it can be used with MapleSim.&lt;/p&gt;</itunes:summary>
      <description>&lt;img src="/view.aspx?si=127001/circut_sm.jpg" alt="Syrup: Circuit Analysis Package" align="left"/&gt;&lt;p&gt;This is an update to the old Syrup package for analyzing electric circuits with Maple.&amp;nbsp; The new version now runs on Maple 15 and is easily installable (it uses a Maple installer).&amp;nbsp; New features include an export to Modelica, so it can be used with MapleSim.&lt;/p&gt;</description>
      <guid>127001</guid>
      <pubDate>Sun, 23 Oct 2011 04:00:00 Z</pubDate>
      <enclosure url="http://www.maplesoft.com/view.aspx?SF=127001/423691\Syrup-0.1.4.zip" length="129024" type="" />
      <itunes:author>Joseph Riel</itunes:author>
      <author>Joseph Riel</author>
    </item>
    <item>
      <title>Hollywood Math</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=6611&amp;ref=Feed</link>
      <itunes:summary>Over its storied and intriguing history, Hollywood has entertained us with many mathematical moments in film. John Nash in “A Beautiful Mind,” the brilliant janitor in “Good Will Hunting,” the number theory genius in “Pi,” and even Abbott and Costello are just a few of the Hollywood “mathematicians” that come to mind. This document highlights just a few examples of mathematics in film, and how Maple can work with them.</itunes:summary>
      <description>&lt;img src="/view.aspx?si=6611/thumb.jpg" alt="Hollywood Math" align="left"/&gt;Over its storied and intriguing history, Hollywood has entertained us with many mathematical moments in film. John Nash in “A Beautiful Mind,” the brilliant janitor in “Good Will Hunting,” the number theory genius in “Pi,” and even Abbott and Costello are just a few of the Hollywood “mathematicians” that come to mind. This document highlights just a few examples of mathematics in film, and how Maple can work with them.</description>
      <guid>6611</guid>
      <pubDate>Fri, 23 Sep 2011 04:00:00 Z</pubDate>
      <enclosure url="http://www.maplesoft.com/view.aspx?SF=6611/HollywoodMath.mw" length="0" type="" />
      <itunes:author>Maplesoft</itunes:author>
      <author>Maplesoft</author>
    </item>
    <item>
      <title>Why I Needed Maple to Make Cream Cheese Frosting</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=125069&amp;ref=Feed</link>
      <itunes:summary>&lt;p&gt;A recipe for cream cheese frosting I was making called for 8 oz. (about 240 grams) of cream cheese. &amp;nbsp;Unfortunately, I didn't have a kitchen scale, and the product I bought came in a 400 gram tub in the shape of a&lt;strong&gt; truncated cone&lt;/strong&gt;, which has a rather cumbersome volume formula. &amp;nbsp;&lt;br /&gt;Given the geometry of this tub, how deep into the tub should I scoop to get 240 grams? The mathematics is trickier than you might think but lots of fun! &amp;nbsp;And the final, tasty result is worth the effort!&lt;/p&gt;</itunes:summary>
      <description>&lt;img src="/view.aspx?si=125069/philly_thumb.png" alt="Why I Needed Maple to Make Cream Cheese Frosting" align="left"/&gt;&lt;p&gt;A recipe for cream cheese frosting I was making called for 8 oz. (about 240 grams) of cream cheese. &amp;nbsp;Unfortunately, I didn't have a kitchen scale, and the product I bought came in a 400 gram tub in the shape of a&lt;strong&gt; truncated cone&lt;/strong&gt;, which has a rather cumbersome volume formula. &amp;nbsp;&lt;br /&gt;Given the geometry of this tub, how deep into the tub should I scoop to get 240 grams? The mathematics is trickier than you might think but lots of fun! &amp;nbsp;And the final, tasty result is worth the effort!&lt;/p&gt;</description>
      <guid>125069</guid>
      <pubDate>Tue, 23 Aug 2011 04:00:00 Z</pubDate>
      <enclosure url="http://www.maplesoft.com/view.aspx?SF=125069/419792\Cream_cheese_math.mw" length="932864" type="" />
      <itunes:author>Dr. Jason Schattman</itunes:author>
      <author>Dr. Jason Schattman</author>
    </item>
    <item>
      <title>Importing Earthquake Data from the Internet</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=103792&amp;ref=Feed</link>
      <itunes:summary>This application plots the location of all earthquakes of magnitude M1 or greater in the US over the last 7 days.  It uses worldwide earthquake data downloaded from http://earthquake.usgs.gov/earthquakes/catalogs/</itunes:summary>
      <description>&lt;img src="/view.aspx?si=103792/thumb.jpg" alt="Importing Earthquake Data from the Internet" align="left"/&gt;This application plots the location of all earthquakes of magnitude M1 or greater in the US over the last 7 days.  It uses worldwide earthquake data downloaded from http://earthquake.usgs.gov/earthquakes/catalogs/</description>
      <guid>103792</guid>
      <pubDate>Wed, 13 Apr 2011 04:00:00 Z</pubDate>
      <enclosure url="http://www.maplesoft.com/view.aspx?SF=103792/338102\Earthquake.zip" length="667648" type="" />
      <itunes:author>Maplesoft</itunes:author>
      <author>Maplesoft</author>
    </item>
    <item>
      <title>Financial Modeling in Maple</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=103793&amp;ref=Feed</link>
      <itunes:summary>The Finance package is new in Maple 15. It contains many tools for advanced financial modeling, as well as accessible tools for personal finance. On the personal finance side, there are tools that can be used for computing with mortgages or retirement packages. The financial modeling tools include a wide range of stochastic processes that can be used to model option prices, such as Brownian motion, Ito processes, an SVJJ process, and more. It also includes tools to compose complex processes out of these building blocks. You can also create, manipulate, and analyze many types of financial instruments, such as American, Bermudan, and European options and swaptions and several types of bonds; short rate models; term structures of interest rates; and cash flows. The instruments can then be priced using analytic methods, lattice methods or Monte Carlo simulation - all using one of many date arithmetic conventions. Finally, the processes occurring in the package can be visualized in several ways.</itunes:summary>
      <description>&lt;img src="/view.aspx?si=103793/thumb.jpg" alt="Financial Modeling in Maple" align="left"/&gt;The Finance package is new in Maple 15. It contains many tools for advanced financial modeling, as well as accessible tools for personal finance. On the personal finance side, there are tools that can be used for computing with mortgages or retirement packages. The financial modeling tools include a wide range of stochastic processes that can be used to model option prices, such as Brownian motion, Ito processes, an SVJJ process, and more. It also includes tools to compose complex processes out of these building blocks. You can also create, manipulate, and analyze many types of financial instruments, such as American, Bermudan, and European options and swaptions and several types of bonds; short rate models; term structures of interest rates; and cash flows. The instruments can then be priced using analytic methods, lattice methods or Monte Carlo simulation - all using one of many date arithmetic conventions. Finally, the processes occurring in the package can be visualized in several ways.</description>
      <guid>103793</guid>
      <pubDate>Wed, 06 Apr 2011 04:00:00 Z</pubDate>
      <enclosure url="http://www.maplesoft.com/view.aspx?SF=103793/337121\Finance_Overview.mw" length="1097728" type="" />
      <itunes:author>Maplesoft</itunes:author>
      <author>Maplesoft</author>
    </item>
    <item>
      <title>Monte Carlo Integration with Parallelism</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=103811&amp;ref=Feed</link>
      <itunes:summary>This example implements a Monte-Carlo integrator, and then adds parallelism to the algorithm so that the computation is split over multiple processors when run on a multi-core computer.</itunes:summary>
      <description>&lt;img src="/view.aspx?si=103811/thumb.jpg" alt="Monte Carlo Integration with Parallelism" align="left"/&gt;This example implements a Monte-Carlo integrator, and then adds parallelism to the algorithm so that the computation is split over multiple processors when run on a multi-core computer.</description>
      <guid>103811</guid>
      <pubDate>Wed, 06 Apr 2011 04:00:00 Z</pubDate>
      <enclosure url="http://www.maplesoft.com/view.aspx?SF=103811/337167\LocalGridMonteCarloE.mw" length="136192" type="" />
      <itunes:author>Maplesoft</itunes:author>
      <author>Maplesoft</author>
    </item>
    <item>
      <title>Advanced Physics in Maple</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=103817&amp;ref=Feed</link>
      <itunes:summary>Maple 15 allows you to study and tackle a large range of problems in computational physics, including problems in classical mechanics, quantum physics, and relativistic field theory. It also provides material of use in a first course in field theories at the graduate level.</itunes:summary>
      <description>&lt;img src="/view.aspx?si=103817/thumb.jpg" alt="Advanced Physics in Maple" align="left"/&gt;Maple 15 allows you to study and tackle a large range of problems in computational physics, including problems in classical mechanics, quantum physics, and relativistic field theory. It also provides material of use in a first course in field theories at the graduate level.</description>
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      <pubDate>Wed, 06 Apr 2011 04:00:00 Z</pubDate>
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      <title>Color Quiz</title>
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      <itunes:summary>This document reads and parses the color data from http://en.wikipedia.org/wiki/List_of_Crayola_crayon_colors or http://en.wikipedia.org/wiki/List_of_colors using the HTTP package and uses the data to quiz you on your color knowledge.  It uses the CIE94 color difference metric to choose pairs of colors which are closer and closer together to make the quiz more challenging as your get more answers correct. See if you can get more than 300 points!</itunes:summary>
      <description>&lt;img src="/view.aspx?si=103781/thumb.jpg" alt="Color Quiz" align="left"/&gt;This document reads and parses the color data from http://en.wikipedia.org/wiki/List_of_Crayola_crayon_colors or http://en.wikipedia.org/wiki/List_of_colors using the HTTP package and uses the data to quiz you on your color knowledge.  It uses the CIE94 color difference metric to choose pairs of colors which are closer and closer together to make the quiz more challenging as your get more answers correct. See if you can get more than 300 points!</description>
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      <pubDate>Wed, 06 Apr 2011 04:00:00 Z</pubDate>
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      <title>Computing a Convex Hull - Parallel Algorithm</title>
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      <itunes:summary>Given X, a set of points in 2-D, the convex hull is the minimum set of points that define a polygon containing all the points of X.  If you imagine the points as pegs on a board, you can find the convex hull by surrounding the pegs by a loop of string and then tightening the string until there is no more slack.</itunes:summary>
      <description>&lt;img src="/view.aspx?si=103785/thumb.jpg" alt="Computing a Convex Hull - Parallel Algorithm" align="left"/&gt;Given X, a set of points in 2-D, the convex hull is the minimum set of points that define a polygon containing all the points of X.  If you imagine the points as pegs on a board, you can find the convex hull by surrounding the pegs by a loop of string and then tightening the string until there is no more slack.</description>
      <guid>103785</guid>
      <pubDate>Wed, 06 Apr 2011 04:00:00 Z</pubDate>
      <enclosure url="http://www.maplesoft.com/view.aspx?SF=103785/337099\ConvexHullExample.mw" length="181248" type="" />
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      <author>Maplesoft</author>
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    <item>
      <title>Differential Equations in Maple</title>
      <link>http://www.maplesoft.com/applications/view.aspx?SID=103786&amp;ref=Feed</link>
      <itunes:summary>Maple is the uncontested leader for computing symbolic solutions to differential equations. Numerous improvements in Maple 15 further expand the classes of problems that can be handled.</itunes:summary>
      <description>&lt;img src="/view.aspx?si=103786/thumb.jpg" alt="Differential Equations in Maple" align="left"/&gt;Maple is the uncontested leader for computing symbolic solutions to differential equations. Numerous improvements in Maple 15 further expand the classes of problems that can be handled.</description>
      <guid>103786</guid>
      <pubDate>Wed, 06 Apr 2011 04:00:00 Z</pubDate>
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      <itunes:author>Maplesoft</itunes:author>
      <author>Maplesoft</author>
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